Showing posts with label Value. Show all posts
Showing posts with label Value. Show all posts

Wednesday, January 8, 2014

Mobile Frame Zero - Ways To Buy Individual Parts

Following up on the Bell of Lost Souls review of MFZ, a lego mech wargame, I decided to follow their lead and see about buying individual bricks. At their suggestion, I decided to check out BrickLink, which essentially allows people to buy individual bricks similar to a Bitz site, only from multiple sellers. It additionally allows you to sort new or used, and view ebay style reviews. All told, you can get important blocks for a fraction of the cost of Lego's online store.

Friday, September 27, 2013

Wizards Uploads PDF of Old Editions

Now via DriveThruStuff (formerly DriveThruRPG), Wizards is putting up old D&D content for a small fee! Check it out here.

Thursday, July 12, 2012

The Summer Sale Returns!

Prepare yourself!  Intellectual Property is being cheapened!  Hold your wallet tight!


Today, in order of the number of craps I give:

Wednesday, July 4, 2012

Kickstarter Feature: Space Command

I have to admit, I've got a soft spot for old, kitschy science fiction.  Space Command is quite appealing -- a classic science fiction movie, made by veterans of the industry.  At worst, it'll be the next Plan 9 From Outer Space.  At best, it'll remind us why we're all nerds to begin with.

Wednesday, June 27, 2012

Kickstarter Feature: Clang!

Neil Stephenson is perhaps one of my favorite authors.  I'm a particular fan of his take on Cyberpunk, Snow Crash.  I was quite surprised when I saw him being the onus behind a new title on Kickstarter: Clang.  Apparently, when he's not wanting our book money, he's playing with sharp objects, and this is the result.

Monday, June 25, 2012

Shazbot!

I started playing multiplayer games more frequently after 2002, when I moved away from dial-up, and in many ways, I missed the Tribes series because of it.  Luckily, Tribes: Ascend has come out recently, and is showing me just how different a shooter can be.

Wednesday, June 20, 2012

Kickstarter Feature: Dead State

I've got a soft spot for all the Black Isle alums.  They've made some of the most memorable gaming experiences I've had, and they promote a number of the concepts of an ideal game that I hold dear: open sandbox worlds, game-play over graphics, role-playing, and intriguing themes.  This week's Kickstarter Feature is no exception -- a kitschy little survival horror RPG called Dead State.

Tuesday, June 19, 2012

Follow-Up: Cheapening IP

Hot on the heels of last week's post about Steam sales cheapening IP, I should remind you -- the Steam summer sale is right around the corner.  Last year, it was around the last week of June/first week of July.  Prepare your wallets, because they're about to take all of the money by cheapening all of the IP.

And by that, I mean running a loss-leading sale to get you to buy games you were either on the fence about or weren't quite ready to buy at release.

Also, you've got a few hours left to buy Indiana Jones and the Fate of Atlantis for three bucks.