Showing posts with label RTS. Show all posts
Showing posts with label RTS. Show all posts

Monday, February 11, 2013

Kickstarter: Wildman

Chris Taylor, the creator of Total Annihilation and Supreme Commander, has decided to make an Action RPG/RTS hybrid focused on a caveman, and has gambled his company's future due to the difficulty of getting an RTS published these days. His studio is facing bankruptcy, and it's about to go under. He's already laid off half of his design team so that they'd get benefits if the Kickstarter does not go through -- and it's still a big if.

Monday, August 27, 2012

Kickstarter Feature: Planetary Annihilation

The RTS genre was one I was fascinated with for a handful of months, moving back and forth between Warcraft II and Red Alert.  Outside of those few months, though, the RTS genre was not one I particularly appreciated.  I never enjoyed the base building, and felt too much of the gameplay was wrapped up with it.  I went ape over the real time tactical gameplay of Myth and Total War, and to me, there was only one traditional RTS that could keep up -- Total Annihiliation.  With absolutely huge maps, massive battles, and utter chaos and destruction that forgets about actions-per-second and base building, I enjoyed TA quite a bit more than I have anything cut from the traditional RTS mold.

I about wet myself when I found out Uber Entertainment was making a spiritual sequel.