Wednesday, March 26, 2014

Building Optimal Pressure Damage

In MMO terminology, there are two types of damage - pressure and spike.  Pressure damage is ongoing damage that is concerning, but not particularly fatal given basic precautions are taken and players don't play sloppily.  Spike damage, on the other hand, requires an attempt at active mitigation.  Spike damage translates to tabletop games fairly easily, but pressure damage doesn't particularly work in a straightforward environment across the board -- especially in Shadowrun.

Monday, March 24, 2014

Friday, March 21, 2014

Urban Brawl Standings for the week of Sept. 20, 2052



W L T North Division W L T South Division
12 2
Seattle Screamers (UCAS) 12 1 1 Ares Predators (Ares Macrotechnology)
11 2 1 Boston Massacre (UCAS) 12 2
Renraku Invincibles (Renraku Computer Systems)
10 4
Tacoma Wings (Federated Boeing) 10 4
Tenochtitlán Volcanoes (Aztlan)
9 5
Mountain Dragons (Dunklezahn Enterprises) 9 5
St. Louis Slaughter (UCAS)
8 6
Chicago Sensations (Truman Technologies) 8 6
Miami Spears (CL)
7 7
Tsimshian Warriors (Tsimshian) 7 7
Havana Guerrillas (CL)
6 8
Montreal Assassins (Québec) 6 8
New Orleans Tombstones (CAS)
5 8 1 Lakota Arrows (Sioux Council) 5 8 1 Norfolk Battlers (CAS)
5 9
Detroit Nightmares (UCAS) 5 9
Cincinnati Lasers (UCAS)
4 9 1 Denver Thunderheads (UCAS) 4 9 1 Atlanta Butchers (CAS)
4 10
New York Slashers (UCAS) 4 10
Oakland Terminators (CFS)
3 11
Chicago Shatters (UCAS) 3 11
Los Angeles Bolts (CFS)

Monday, March 17, 2014

Wednesday, March 5, 2014

Dwarven Forge: Caverns

From Dwarven Forge, the tabletop terrain studio that makes wonderful dungeon designs: A new kickstarter coming later this month, for cavernous tiles, made from similar material ("Dwarvenite") from their last round.

For an introduction: