Showing posts with label World of Warcraft. Show all posts
Showing posts with label World of Warcraft. Show all posts
Friday, April 4, 2014
Monday, March 10, 2014
Wednesday, February 19, 2014
Blizzard Accidentally Released Paid Upgrade to 90
...and quickly took it down. It's $60. More details here at MMOChampion. Picture borrowed from Zheo on the MMOC forum.
Friday, February 14, 2014
No Sleep 'til Draenor
With news of an impending squish on stats provided by items and the expansion around the corner, I've made a number of goals for myself prior to the expansion. Here they are:
Wednesday, January 29, 2014
An Intro to World of Warcraft Addons (Part 5)
In Part 1, I discussed what an addon is and how to install one via Curse. In Part 2,
I discussed essential, non-intrusive addons that improve general
gameplay. In Part 3,
I discuss addons with a moderate impact on user
experience, specifically in combat, that I still recommend to improve
the gameplay experience. In Part 4, I discuss data/UI
management addons that I find helpful. In this, the final part, I discuss questing helpers that I use.
Monday, January 27, 2014
An Intro to World of Warcraft Addons (Part 4)
In Part 1, I discussed what an addon is and how to install one via Curse. In Part 2,
I discussed essential, non-intrusive addons that improve general
gameplay. In Part 3, I discuss addons with a moderate impact on user
experience, specifically in combat, that I still recommend to improve
the gameplay experience. In this part, Part 4, I discuss data/UI management addons that I find very helpful, but your mileage, of course, may vary.
Friday, January 24, 2014
An Intro to World of Warcraft Addons (Part 3)
In Part 1, I discussed what an addon is and how to install one via Curse. In Part 2, I discussed essential, non-intrusive addons that improve general gameplay. In this part, I discuss addons with a moderate impact on user experience, specifically in combat, that I still recommend to improve the gameplay experience.
Wednesday, January 22, 2014
An Intro to World of Warcraft Addons (part 2)
In Part 1, I discussed the Curse client. Now I recommend addons that have minimal impact on the user experience, but that I consider essential. Note that I take no responsibility for downloads, and have no affiliation with their authors. These are just what work for me, at this time.
Monday, January 20, 2014
An Intro to World of Warcraft Addons (part 1)
A Primer on Addons
Addons are plugins that allow user additions to the World of
Warcraft interface, dynamically changing the user experience in ways that is
arguably essential. This is a quick
guide I’ve written on how to install addons, how to update them, and it
accompanies a few recommendations I’d start with.
Friday, November 15, 2013
My Take on the Garrison
In the World of Warcraft Warlords of Draenor's announcement at Blizzcon, one of the features that I scratched my head about was the Garrison. And then I saw this blurb on the Blizzard page here:
"To clash with the greatest army Draenor has ever known, you’ll need your own forces and your own fortress. Construct a mighty garrison: an enduring home base integrated seamlessly with the world, not a hiding spot far from the action. Customize it with specialized structures like farms, stables, armories, workshops and more.
Establish trade routes and unlock new quests, gear and pets to support your war for Draenor. Recruit stalwart followers to man your base, and send them to loot dungeons, fulfill missions, and craft items, even if you’re offline. Tame a deadly realm, and build an unbreakable monument to victory."
Establish trade routes and unlock new quests, gear and pets to support your war for Draenor. Recruit stalwart followers to man your base, and send them to loot dungeons, fulfill missions, and craft items, even if you’re offline. Tame a deadly realm, and build an unbreakable monument to victory."
Wednesday, November 13, 2013
Why It's Taken Years for Blizzard to Update Models
Saw this fascinating article on Reddit the other day.
It explains why Blizzard has taken literally five years to update WoW models.
It explains why Blizzard has taken literally five years to update WoW models.
Monday, November 11, 2013
Wednesday, November 6, 2013
Friday, October 25, 2013
Forget Durumu
If you're anything like me, no amount of text walkthrough helps in Throne of Thunder's fight with Durumu the Forgotten. Here's a handy little guide to the maze portion of the fight.
Monday, October 21, 2013
Easy WOW LFR Guides
While browsing, I found No Life at 90, a blog that has wonderfully detailed guides to each LFR fight, complete with different reports for different roles (DPS, tank, healer). The best part? They're succinct, with blurbs short enough that you can know the fight in the time it takes the tank, healer, etc to get ready.
Wednesday, September 25, 2013
Monday, September 23, 2013
Friday, September 20, 2013
Wednesday, September 18, 2013
Monday, September 2, 2013
Before the World of Warcraft...
There was just Warcraft. Courtesy of youtube user Scrotus Maximus, here are all the game cinematics for Warcraft I, II, and 3, in order.
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