In a move that should surprise absolutely nobody, the nets are bustling with reports that Bioware is the next studio to be fed into the EA woodchipper. According to Eurogamer, Dr. Greg Zeschuk has hung up the mantle at Bioware Austin, and it's to be re-branded EA Austin. Another site speculates that Ray may not be far behind. While I'm excited to see what the Doctors' next project would be, this news leads me to believe that Bioware is being tossed in the same woodchipper that other prominent studios found themselves in.
Wednesday, August 15, 2012
Monday, August 13, 2012
Digital Media
One of the pitfalls of modern television programming is the complete ignorance of the internet at the hands of most providers. With a few networks excepted, some of the most popular shows on television are simply not available on the internet legally, or if they are, it's at significant restriction. HBO is particularly terrible at programming in a digital age, but even the Big Bang Theory is unavailable. It was only a matter of time, I suppose, before media companies noticed YouTube, Vimeo, and the World Wide Web as a distribution platform.
Friday, August 10, 2012
Your Battle.Net Account Has Been Compromised
I'm putting off an update to make sure you're aware of this. In case you don't already have a physical authenticator, I urge you to get one. Especially if you don't want to be running Black Temple while you sleep.
Wednesday, August 8, 2012
Maintaining a Dynasty, Part 2
In my review of Crusader Kings 2,
I mentioned that the difficulty (and the uniqueness) of the game came
from the fact that your own vassals and children will squabble over what
is left of your empire when you kick the bucket. Assuming you've
overstretched, or you know your citizens are ready to pick up the
pitchforks, here are a few things to keep in mind both before and during
a crisis.
You've seen part 1. Here's part 2, what you can do during a crisis.
You've seen part 1. Here's part 2, what you can do during a crisis.
Monday, August 6, 2012
Secret World Skill Preview: Rockets
Friday, August 3, 2012
SWA: Walk Like an Egyptian
After hitting a brick wall in Blue Mountain, my transition to Egypt was an easy one. My build hardly changed, and I was left wondering how to spend my points.
Wednesday, August 1, 2012
The Old Republic Concedes Defeat
Star Wars: the Old Republic was an experiment in creating the perfect MMO. With a $200 million budget, an established license and fan base that would leave marketers drooling, an engine that was custom-tailored to create new MMOs, and one of the most prolific design studios, EA expected to have its hands on a gold mine. Yesterday, EA announced that the title failed.
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