Wednesday, July 4, 2012

Kickstarter Feature: Space Command

I have to admit, I've got a soft spot for old, kitschy science fiction.  Space Command is quite appealing -- a classic science fiction movie, made by veterans of the industry.  At worst, it'll be the next Plan 9 From Outer Space.  At best, it'll remind us why we're all nerds to begin with.

Monday, July 2, 2012

Review: The Secret World




 The Secret World is a game that's hard to define in a handful of words.  The closest I can come up with is "modern urban fantasy horror MMO", and say it's something refreshing to play after years of grinding in fantasy MMOs.



Friday, June 29, 2012

The Secret World: Quickstarter

I'll be publishing my review of The Secret World on Monday.  In the meantime, here are a few things that those of you who preordered should probably know to get you on your feet more quickly.  This pre-empted what I had posted for today, given the fact that these tips will be more useful now, and would not particularly be useful after a day or two.  Here you go.





Wednesday, June 27, 2012

Kickstarter Feature: Clang!

Neil Stephenson is perhaps one of my favorite authors.  I'm a particular fan of his take on Cyberpunk, Snow Crash.  I was quite surprised when I saw him being the onus behind a new title on Kickstarter: Clang.  Apparently, when he's not wanting our book money, he's playing with sharp objects, and this is the result.

Monday, June 25, 2012

Shazbot!

I started playing multiplayer games more frequently after 2002, when I moved away from dial-up, and in many ways, I missed the Tribes series because of it.  Luckily, Tribes: Ascend has come out recently, and is showing me just how different a shooter can be.

Friday, June 22, 2012

Old is New: Cyberpunk

With CD Project Red's recent announcement that they would take a stab at making a CRPG set in the Cyberpunk 2020 universe, I decided to take a look at a trend I've noticed.

Wednesday, June 20, 2012

Kickstarter Feature: Dead State

I've got a soft spot for all the Black Isle alums.  They've made some of the most memorable gaming experiences I've had, and they promote a number of the concepts of an ideal game that I hold dear: open sandbox worlds, game-play over graphics, role-playing, and intriguing themes.  This week's Kickstarter Feature is no exception -- a kitschy little survival horror RPG called Dead State.